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Gaming Accessories Market

Published Date : Jun 2024 | Forecast Year : 2019

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Gaming Accessories Market Size, Share, Industry Trends Segmentation Analysis by Type (Controllers, Headsets, Keyboards, Mice) by Application (PC Gaming Accessories, Console Gaming Accessories, Mobile Gaming Accessories, VR Gaming Accessories) Growth, Demand, Regional Outlook, and Forecast 2024-2032

Report ID: AG681

Published : Jun 2024

Pages : 152

Category : Consumer Goods

Format : Gaming Accessories Market

REPORT ATTRIBUTEDETAILS
MARKET SIZE (2032)USD 19.9 billion
MARKET SIZE (2023)USD 10.8 billion
CAGR (2023-2029)7.4%
HISTORIC YEAR2019
BASE YEAR2023
FORECAST YEAR2032
BY TYPEControllers
Headsets
Keyboards
Mice
BY APPLICATIONPC Gaming Accessories
Console Gaming Accessories
Mobile Gaming Accessories
VR Gaming Accessories
GEOGRAPHIC ANALYSISNorth America, Europe, Asia Pacific, Latin America, and Middle East & Africa
KEY PLAYERSSteelSeries, HyperX, Thrustmaster, Turtle Beach, ASUS, Xbox, Micro-Star INT'L CO., LTD, Logitech G, Razer Inc., Corsair.

Introduction: - 

Gaming accessories refer to a specific group of hardware used independently or on video game consoles to enhance the overall gaming experience. These accessories provide the computer with information to process and process the game data and then transmit it to the operator. In addition to the original hardware and software of the game system, game accessories specially designed for video games are mainly peripheral devices. Some of the benefits of these accessories include better reflexes, better accuracy and better gameplay. Some common gaming accessories include controllers, headsets, joysticks, virtual reality (VR) glasses, mice, keyboards, and webcams. These accessories are versatile and compatible with multiple devices such as desktops, laptops, smartphones and game consoles.

The global Gaming Accessories Market value was 10.8 billion in 2023, it is Expected to Hit 19.9 billion 2032 with CAGR of 7.4%

Gaming Accessories Market

Size, by Product, - (USD Billion)

Controllers

Headsets

Keyboards

Mice

Other Products

7.4

The Market will Grow

At the CAGR of:

7.4%

The Forecast Market

Size for in USD:

$19.9 billion

b0d51e3055fd6f23ff6a384a6e091406.svg

Market Dynamics: -

The gaming accessory market is a dynamic landscape influenced by a number of interrelated factors. Technological advances are central, with constant innovations in peripherals, virtual reality (VR) and gaming chairs improving the user experience. This technological evolution is complemented by an ever-growing game population across multiple platforms, reflecting a growing consumer base. Economic factors, including disposable income, significantly influence purchasing behavior, while a strong competitive environment between manufacturers and retailers encourages innovation and price competition. Consumer trends towards eSports, streaming and immersive gaming will further shape the market dynamics along with regulatory considerations and global expansion of the gaming market. Navigating these different dynamics requires adaptability and strategic foresight to take advantage of opportunities and effectively mitigate risks.

Market drivers: -

The gaming accessories market thrives on a confluence of influential drivers that shape its dynamic growth trajectory. Technological advancements stand at the forefront, continually pushing the boundaries of gaming peripherals, virtual reality (VR) systems, and high-performance accessories. This innovation meets a burgeoning global gaming population across diverse platforms such as PC, console, mobile, and VR, expanding the market's reach and potential. The rise of eSports and professional gaming further fuels demand, spurring the need for specialized gear that enhances competitive gameplay. Consumer preferences for immersive gaming experiences, including ergonomic designs and advanced audio-visual enhancements, drive manufacturers to innovate. This evolving landscape underscores robust opportunities for market players to meet growing demands and capitalize on technological advancements and shifting consumer behaviors effectively.

Research methodology: -

Research methodology refers to the systematic framework used to conduct research and gather relevant information. This includes the general approach, data collection methods, sampling techniques and analysis methods chosen to achieve the research objectives. Common methods include quantitative (surveys, experiments) and qualitative (interviews, case studies) approaches, each chosen based on the nature of the research questions and desired outcomes. Methodologies ensure the accuracy, reliability and validity of research results and provide a structured process to gain knowledge and understanding in various research fields.

Gaming Accessories Market

Share, by end user, (USD Billion)

Analytica Global 10.8 billion %

PC Gaming Accessories

Console Gaming Accessories

Mobile Gaming Accessories

VR Gaming Accessories

Other End-Users

b0d51e3055fd6f23ff6a384a6e091406.svg

19.9 billion

Total Market Size

USD (Billion),

7.4%

CAGR

-

Key stakeholders: -

  • Consumers (Gamers)
  • Manufacturers
  • Retailers
  • Developers (Game software developers)
  • Investors
  • Regulatory Bodies
  • Media and Reviewers
  • Suppliers
  • Competitors
  • Service Providers

Top Market Companies: -

  • SteelSeries
  • HyperX
  • Thrustmaster
  • Turtle Beach
  • ASUS
  • Xbox
  • Micro-Star INT'L CO., LTD
  • Logitech G
  • Razer Inc.
  • Corsair

End User Insights: -

The gaming accessories market is divided into casual and professional games. In 2023, most of the games were random. Casual games are well-suited to multiple platforms, each catering to different preferences and lifestyles. Mobile games available on smartphones and tablets attract a large audience. Similarly, browsers offer a fast and easy gaming experience. Even traditional gaming platforms like console and PC have many casual games that highlight the versatility of this gaming category. Casual gamers, who are the backbone of the gaming community, see their gaming experience from a completely different perspective. These people are often looking for relaxation and enjoyment, and their gaming habits reflect that. Casual players often play for shorter periods of time, which makes games with basic controls and simple gameplay more appealing.

Gaming Accessories Market

Size, by Product, - (USD Billion)

APAC 21

The Market will Grow

At the CAGR of:

7.4%

The Forecast Market

Size for in USD:

$19.9 billion

b0d51e3055fd6f23ff6a384a6e091406.svg

Market Segmentation: -

Types of Gaming Accessories

  • Controllers
  • Headsets
  • Keyboards
  • Mice
  • Gaming Chairs
  • Monitors
  • Storage

Application Segmentation

  • PC Gaming Accessories
  • Console Gaming Accessories
  • Mobile Gaming Accessories
  • VR Gaming Accessories
  • Regional Segmentation

North America

  • Europe
  • Asia Pacific
  • Latin America
  • Middle East & Africa

Key Market trends: -

The market is primarily driven by the significant growth of the interactive entertainment industry. This is due to the growing popularity of video games and their spread across various social platforms. In addition, constant game updates that promote high graphics requirements increase the demand for high-end gaming accessories worldwide. The arrival of innovative technologies such as virtual reality (VR), augmented reality (AR) and artificial intelligence (AI) as well as console games are also invigorating the market. The market continues to be driven by the continuous development of eSports leagues and the increasing number of people choosing gaming as a profession. In addition, the extensive research and development (R&D) activities of major market players are creating positive prospects for the market. Other factors affecting the growth of the market are the rapid spread of the internet, the increase in the number of users of smart devices, rapid urbanization and the increasing disposable income of the masses.

Gaming Accessories Market TO (USD BN)

Gaming Accessories Market

CAGR OF

7.4%

Gaming Accessories Market

b0d51e3055fd6f23ff6a384a6e091406.svg
Analytica Global 19.9 billion%

Porter’s Analysis: -

Porter's five forces framework provides a blueprint for understanding the behavior of competitors and a player's strategic positioning in the respective industry. This section evaluates the different external factors that will impact competitive position over the coming years. This will be analyzed through 5 main factors such as:

  • Competitive Rivalry
  • Threat of New Entry
  • Threat of Substitution
  • Supplier Bargaining Power

Market opportunity: -

The gaming accessories market offers a significant opportunity with the global spread of gaming and the advancement of technology. Demand is supported by the growing number of players on multiple platforms (PC, console, mobile, VR). Innovations such as powerful peripherals, immersive VR experiences and ergonomic gaming furniture are expanding the market. In addition, increasing disposable income and the trend towards electronic sports and professional gaming are increasing the demand for special accessories. Manufacturers and retailers benefit by offering customized products that enhance the gaming experience, respond to different gaming preferences and adapt to evolving technology trends, thus tapping into a profitable and growing market segment.

Market restraints: -

The gaming accessories market faces challenges such as high competition, technological obsolescence, price sensitivity, compatibility issues, regulatory barriers, supply chain disruptions, and changing consumer behavior. Overcoming these limitations will require strategic adaptation, innovation, and understanding of market dynamics to sustain growth and profitability. With the rapid advancements in technology and evolving consumer preferences, companies in this sector must be agile and proactive in addressing these constraints to stay competitive in the market.

Recent development: -

  1. 2024 Elevating VR to New Heights: Introducing Razer’s New Meta Quest 3 Accessories
  2. ASUS Unveils Cutting-Edge Servers and Data Storage for HPC and AI at Computex 2024

Frequently Asked Question (FAQ): -

Q1. How much is the Gaming Accessories Market?

The Gaming Accessories Market size is expected to be valued at USD 10.8 billion in 2023

Q2. What is the growth rate of the Gaming Accessories Market?

The global market is projected to grow at a CAGR of 7.4 % during the forecast period, 2024-2032.

Q3. Which region held the largest market share in the Gaming Accessories Market?

Asia-Pacific had the largest share of the global market.

Q.4 Who are the key players in the Gaming Accessories Market?

SteelSeries, HyperX, Thrustmaster, Turtle Beach, ASUS, Xbox, Micro-Star INT'L CO., LTD, Logitech G, Razer Inc., Corsair

Gaming Accessories Market - Global Outlook & Forecast -

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