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Amusement Parks Market

Published Date : Jun 2024 | Forecast Year : 2019

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Amusement Parks Market Size, Share & Trends Cover Analysis By Product Type (Theme Parks, Water Parks, Amusement Arcades), By Product Application (Family Recreation, Adults Entertainment, Child Entertainment) Growth, Regional Outlook, and Forecast 2024 – 2032

Report ID: AG664

Published : Jun 2024

Pages : 155

Format : Amusement Parks Market

REPORT ATTRIBUTEDETAILS
MARKET SIZE (2032)USD 120.2 Billion
MARKET SIZE (2023)USD 82.3 Billion
CAGR (2023-2029)6.40%
HISTORIC YEAR2019
BASE YEAR2023
FORECAST YEAR2032
BY TYPETheme Parks
Water Parks
Amusement Arcades
BY APPLICATIONFamily Recreation
Adults Entertainment
Child Entertainment
GEOGRAPHIC ANALYSISNorth America, Europe, Asia Pacific, Latin America, and Middle East & Africa
KEY PLAYERSWalt Disney Company, Comcast Corporation, Merlin Entertainments plc, Six Flags Entertainment Corporation, SeaWorld Entertainment, Inc., Cedar Fair, L.P., Parques Reunidos, S.A., Fantahouses Holding AS, Herschend Family Entertainment, Efteling.

Introduction:

Amusement parks refer to a collective industry that includes a variety of entertainment venues and attractions designed to provide visitors with entertainment experiences. These parks usually have thrill rides, themed areas, shows and various amenities that create an attractive and fun environment. Traditional amusement parks lead the market and include water parks, theme parks and family entertainment centers. Its reach spans multiple regions and caters to a wide demographic, from children and families to thrill-seekers and travelers.

Amusement Parks Market size was valued at USD 82.3 Billion in 2023 and is projected to reach USD 120.2 Billion by 2032, growing at a CAGR of 6.40% during the forecast period 2024-2032

Trend Analysis:

  • Technology Integration Virtual Reality (VR) and Augmented Reality (AR): theme parks are increasingly incorporating VR and AR to enhance the ride experience and attractions. These technologies provide an immersive experience that attracts tech-savvy visitors. Development and implementation of new ride systems that offer unique experiences such as magnetic levitation ships and multi-dimensional rides.
  • Themed Experiences and Intellectual Property (IP) Rights IP-Based Attractions: Parks partner with popular movie franchises, video games and cartoons to create themed attractions. This trend helps attract fans and create memorable experiences. Focus on creating complete themed environments where every aspect from driving to food fits into a central story.
  • Sustainable Development and Environmentally Friendly Practices Green Activities: Greater attention is being paid to reducing the carbon footprint through renewable energy, waste management and sustainable building practices. developing attractions that consume less energy and promote environmental awareness among visitors.
  • Health and Safety Measures Improved Hygiene Protocols: In response to the COVID-19 pandemic, parks have implemented strict hygiene and sanitation measures, including contactless payment systems and capacity management. Implementation of improved reservation systems and health tickets to manage crowds and ensure visitor safety.
  • Personalized Visitor Experiences Data Analytics: Using big data and analytics to understand visitor preferences and tailor experiences accordingly. This includes personalized marketing and dynamic pricing strategies. integrating mobile apps and wearable technology for navigation, travel wait time and personalized recommendations.
  • Expansion and Globalization Emerging Markets: Significant investment in emerging markets, especially in Asia-Pacific regions such as China and India, where there is disposable income and interest in recreational activities.  Expansion of well-known international theme park brands into new geographies to gain a new customer base.
  • Diversify The Offer Educational Entertainment: combine education and entertainment to create valuable experiences such as science parks and historical presentations. Organize seasonal events such as Halloween, Christmas and summer festivals to attract visitors during peak hours.
  • Economic Factors Affordable Pricing Models: implement tiered prices, season tickets and discounts that make visits more affordable, especially for locals and repeat visitors. Continued investment in park infrastructure, including new equipment, amenities and accommodations, to improve the visitor experience.
  • Digital Marketing and Social Media Influencer Collaboration: Work with social media to reach a wider audience and generate curiosity. Encourages visitors to share their experiences on social media platforms, which promotes organic marketing. 
  • Challenges and Resilience Economic Uncertainty: Explore issues related to recession, inflation, and exchange rate fluctuations affecting consumer leisure spending. Adapting to climate change impacts that may affect park operations, especially in areas with extreme weather conditions.

Amusement Parks Market

Size, by Product, - (USD Billion)

Theme Parks

Water Parks

Amusement Arcades

Other Products

6.40

The Market will Grow

At the CAGR of:

6.40%

The Forecast Market

Size for in USD:

$120.2 Billion

b0d51e3055fd6f23ff6a384a6e091406.svg

Amusement Parks Market Segmentation:

By Type:

  • Theme Parks
  • Water Parks
  • Amusement Arcades

By Application:

  • Family Recreation
  • Adults Entertainment
  • Child Entertainment

By Region:

  • North America
  • Europe
  • Asia-Pacific
  • Latin America
  • Middle East & Africa

Key Players:

  • Walt Disney Company
  • Comcast Corporation
  • Merlin Entertainments plc
  • Six Flags Entertainment Corporation
  • SeaWorld Entertainment, Inc.
  • Cedar Fair, L.P.
  • Parques Reunidos, S.A.
  • Fantahouses Holding AS
  • Herschend Family Entertainment
  • Efteling

Amusement Parks Market

Share, by end user, (USD Billion)

Analytica Global 82.3 Billion %

Family Recreation

Adults Entertainment

Child Entertainment

Other End-Users

b0d51e3055fd6f23ff6a384a6e091406.svg

120.2 Billion

Total Market Size

USD (Billion),

6.40%

CAGR

-

Amusement Parks Market Opportunities:

  • Technological Advances Virtual Reality (VR) and Augmented Reality (AR): Incorporating VR and AR into rides and attractions to enhance the visitor experience. Develop apps for better park navigation, ride time and interactive experience. Using artificial intelligence for personalized customer service, dynamic pricing models and predictive maintenance. 
  • Themed Experiences IP-Based Attractions: Partner with popular movie franchises, video games and TV shows to create themed areas and rides. Applying special events and seasonal themes to attract repeat visitors.
  • Sustainable Development Initiatives Environmentally Friendly Practices: Apply green technologies and sustainable practices to reduce environmental impact. Using solar or wind energy to reduce operating costs and attract environmentally conscious consumers.
  • Health and Safety Innovations Better Sanitation: Investing in Post-Pandemic Sanitation Technologies and Practices. Implementation of contactless payments and check-in systems.
  • Versatile Attractions: Expansion of water and indoor amusement parks to diversify the offer and extend the operational seasons. Integrating educational elements into attractions to provide a learning experience.
  • Expansion in Emerging Markets Asia-Pacific and the Middle East: These regions have significant growth potential due to disposable income and increasing urbanization. A growing middle class and improving economic conditions offer opportunities. 
  • E-commerce and Online Marketing Digital Ticketing: Expanding Online Ticketing and Dynamic Pricing Strategies. Using social media platforms for marketing and customer engagement.
  • Customer Experience Improvements Personalization: tailoring experiences and marketing efforts to individual preferences. Developing or improving loyalty programs to increase repeat visits.
  • Collaborations and Partnerships Cross-Industry Partnerships: Work with hotels, restaurants and stores to create immersive entertainment experiences. Working with local businesses and communities to create mutually beneficial relationships.
  • Data Analysis Visitor Analysis: Using Big Data to analyze visitor behavior and preferences to optimize operations and marketing strategies. Applying data-driven approaches to improve operational efficiency, staffing and resource allocation.

Amusement Parks Market Restraints:

  • Seasonality: Fluctuations in visitor numbers and revenue can be caused by weather and seasonal changes, making it difficult to maintain stable profitability throughout the year.
  • Regulatory Compliance: Amusement and theme parks can raise operating costs and administrative requirements to comply with various labor, accessibility, safety and environmental regulations.
  • High Operating Costs: Especially for smaller or independently operated fleets, high operating costs related to personnel, insurance, maintenance and energy prices can affect profit margins.
  • Competition from Alternative Entertainment: Attendance and revenue at traditional amusement parks may decline as consumer spending shifts to alternative entertainment options such as streaming services, video games and digital experiences.
  • Recession: As individuals and families prioritize necessities over leisure, recessions and recessions can decrease consumer discretionary spending, which can reduce amusement park attendance and revenue.
  • Public Health Issues: Epidemics and pandemics can have a significant negative impact on the trust and visitor numbers of theme parks and amusement parks. As a result, these establishments may be forced to temporarily close, limit the number of guests they can accommodate, or take additional health and safety measures that may limit their financial resources.
  • Aging infrastructure: To be competitive and attractive to tourists, aging infrastructure and attractions require constant investment in repairs, upgrades and renovations, which can put financial pressure on park operators.
  • Environmental Sustainability Challenges: Addressing issues related to energy use, waste disposal, and carbon emissions create operational challenges and can require expensive expenditures for environmentally friendly practices and technologies.
  • Changing Consumer Preferences and Demographics: Traditional theme parks and amusement parks may become less relevant and attractive as the population ages or the interests of younger generations change. Traditional theme and amusement parks must adapt and innovate to stay relevant and attract visitors.
  • Travel Restrictions, Terrorist Threats and Geopolitical Instability: These factors can hinder international tourism and reduce the number of foreign visitors to pleasure and amusement parks, especially those located in well-known tourist destinations or dependent on foreign tourist markets.

Amusement Parks Market

Size, by Product, - (USD Billion)

APAC 21

The Market will Grow

At the CAGR of:

6.40%

The Forecast Market

Size for in USD:

$120.2 Billion

b0d51e3055fd6f23ff6a384a6e091406.svg

Portor’s Five Forces Model:

  • Threat of New Entrants: The theme park industry has significant barriers to entry. These include large initial capital investments in land, travel, infrastructure and ongoing operating costs. Established parks also benefit from economies of scale and brand recognition, making it difficult for new entrants to compete on the same level.
  • Bargaining Power of Suppliers: Suppliers in this industry include passenger car manufacturers, food and beverage suppliers, and entertainment providers. The bargaining power of suppliers can vary, but in many cases theme parks have some leverage due to the number of suppliers available and the fact that they depended on maintaining good relationships to ensure reliable and safe operations.
  • Bargaining Power of Buyers: Bargaining power of customers in the amusement park industry can be moderate to high. Customers have many options and can easily switch between parks based on ticket prices, park amenities, location and overall experience. This forces parks to constantly innovate and add value to attract and retain visitors.
  • Threat of Substitute Products or Services: The threat of substitute products in this industry comes from other entertainment and leisure activities such as movie theaters, sporting events, concerts and outdoor activities. To mitigate this threat, parks must differentiate themselves through unique attractions, themed experiences and customer service.
  • Industry Competition: Competition between existing amusement parks can be intense, especially in popular tourist areas or densely populated areas. Parks compete for market share through pricing strategies, marketing campaigns, new rides and improving the overall guest experience. The level of competition can lead to aggressive tactics and innovation in the industry.

Recent Development:

JUNE 18, 2024 Auli’i Cravalho—who voices Moana in both The Walt Disney Animation Studios’ original 2016 film and its sequel, Moana 2, opening in theaters November 27—recently ventured beyond the reef to Walt Disney World Resort to experience Journey of Water, Inspired by Moana.

Amusement Parks Market TO (USD BN)

Amusement Parks Market

CAGR OF

6.40%

Amusement Parks Market

b0d51e3055fd6f23ff6a384a6e091406.svg
Analytica Global 120.2 Billion %

Frequently Asked Questions (FAQs):

Q.1 What is the projected market size & growth rate of the Amusement and Theme Parks Market?

Ans: Amusement Parks Market size was valued at USD 82.3 Billion in 2023 and is projected to reach USD 120.2 Billion by 2032, growing at a CAGR of 6.40% during the forecast period 2024-2032

Q.2 What are the top players operating in the Amusement and Theme Parks Market?

Ans: Walt Disney Company, Comcast Corporation, Merlin Entertainments plc, Six Flags Entertainment Corporation, SeaWorld Entertainment, Inc., Cedar Fair, L.P., Parques Reunidos, S.A., Fantahouses Holding AS, Herschend Family Entertainment, Efteling

Amusement Parks Market - Global Outlook & Forecast -

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